AI Insights · Timothy · July 2024
Top 5 Theme Park Games on iOS in Australia Q2 2024
Explore the performance of the top 5 theme park games on iOS in Australia during Q2 2024, with insights on downloads, revenue, and active users.
During the second quarter of 2024, the top 5 theme park games on iOS in Australia showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
aquapark.io from Voodoo saw fluctuating revenue throughout the quarter, peaking at $91 in the first week of April and experiencing a dip in subsequent weeks, closing June with around $54. Downloads for the app showed a mixed trend, starting at 3K in early April, reaching a peak of 3.6K by the end of the month, and then stabilizing around 2.8K in June. The weekly active users started at 18.4K in April, saw a slight drop in May, and ended the quarter with approximately 16.8K users.
My Aquapark: Idle Water Empire by Highcore Labs LLC, despite not generating any revenue, experienced a significant increase in downloads. Starting from 512 downloads in early April, it peaked at 2.9K in mid-May and ended June with 2.7K. The active users followed a similar upward trend, starting at 753 in April and rising to 3.4K by the end of June.
Idle Theme Park - Tycoon Game from Digital Things showed strong revenue performance, beginning at $1K in April and peaking at $2.1K in early June. Downloads remained relatively stable throughout the quarter, starting at 809 in April and ending with 928 in June. The weekly active users showed minor fluctuations, beginning at 3.7K and ending the quarter with a slight increase to 3.7K.
Theme Park 3D - Fun Aquapark by ALICTUS YAZILIM A.S. did not generate any revenue but had a steady download rate. Starting at 880 in early April, downloads saw a slight decline, closing June with 552. The weekly active users followed a similar pattern, beginning at 1K and ending the quarter with 716.
Disney Magic Kingdoms from Gameloft had the highest revenue among the top 5, beginning at $5.4K in early April and peaking at $7.6K in the second week, then stabilizing around $2.9K towards the end of June. Downloads started at 251 in early April and saw a significant increase, reaching 1.5K by the end of June. Weekly active users started at 677 and saw a peak of 1.5K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.